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Conker stares at the ominous mansion.

Count Batula's Mansion is a dusty and ramshackle mansion owned by Count Batula the vampire, Conker's great, great, great, great, great grandfather. It is a large area and requires three keys to exit. It first appeared in Conker's Bad Fur Day, and later reappeared in its remake, Conker: Live & Reloaded.

Appearance[]

The mansion appears in the chapter Spooky, where Count Batula resides. It is a rather large mansion. When Conker first enters inside, he looks around before noticing Batula walking down a large staircase. Batula then takes him to the dining hall, where he offers Conker a meal of chicken and wine. After the villagers enter the mansion, the vampire bites Conker and leaves him unconcious, heading to the grinder room, which is located in the center of the mansion. Batula gets Conker, now turned into a bat, to fly around and pick up the villagers and drop them into the grinder so Count Batula can feed on their blood. After Batula dies by falling into the grinder, the villagers are never seen near the mansion again. Conker transforms back to normal, but zombies (possibly villagers previously killed by Count Batula) rise and chase Conker through the mansion. One villager can be seen in the dining room after defeating Count Batula, but it commits suicide by jumping into a bottomless pit. Conker has to get three keys to escape the dreaded mansion forever. It can later be seen on the beach in the assault in the It's War chapter.

Conker: Live & Reloaded[]

Conker: Live and Reloaded gives the mansion a graphical update and a few minor changes, but otherwise leaves the mansion unchanged.

Gallery[]

Trivia[]

  • The mansion is similar to the level in Rare's game Banjo-Kazooie, Mad Monster Mansion. It is also a parody of Resident Evil's Spencer Mansion, especially in the design of the entrance hallway and the estate's zombie infestation.
  • You can hear the laughter of children in the background music.
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